Getting started
XP tracking is off until you turn it on. Nothing else on this page has any effect until you do.,level lock to pause tracking without losing anyone’s progress.
Members earn 15–25 XP per message, at most once a minute. Very short messages and emoji-only messages don’t count. Levels go up to 100.
Ignoring channels and roles
Do this before members start earning. Any channel or role on the ignore list earns nothing, and threads follow their parent channel.Syntax
Example
Reward roles
Assign a role to a level and members receive it when they get there.Syntax
Example
Levels run from 1 to 100.
,level update behaves identically to add. Roles with dangerous permissions can’t be rewards.Syntax
Example
,level roles lists every reward.
Stacking
With stacking on, members keep every role they’ve earned along the way. With it off, they only hold the role for their current tier.Syntax
Example
Backfilling existing members
If your server already had XP before you set up rewards,,level sync walks every member and applies the roles their current level entitles them to.
Level-up messages
Syntax
Example
{embed} for a rich embed. See Scripting. Besides the usual variables, you can use {level.new_rank} and {level.user_xp}.
,level message view shows what’s currently set.
Where it posts
Syntax
Example
XP rate
Syntax
Example
Must be between 0.1 and 10.
Viewing progress
Running,level on its own shows your level, server rank, XP toward the next level, and a progress bar. Add a member to see theirs:
,level leaderboard ranks your top earners. You can rename the leaderboard heading:
Syntax
Example
Admin tools
When a member leaves, their XP is kept for 3 days in case they come back. After that it’s removed automatically.
